top of page
apple-logo-icon-1661x2048-8adk63j7.png

Apple VR Headset

Role: HF Research Consultant, Team Lead

Timeframe: 1 year

download (1).png

The Apple VR/AR project was defined from its inception by two critical, non-negotiable mandates: first, to achieve Authentic Representation by designing Memoji capabilities that accurately captured the unique nuances of diverse ethnic backgrounds, which necessitated a research sample and protocol built for maximum variety and depth; and second, to ensure Uncompromised Accessibility by engineering a spatial computing headset that was entirely comfortable for individuals with visual impairments, proactively eliminating any potential for eye strain or fatigue.

Project at a Glance

Methodology: Immersion, Iteration, and Impact

We didn't just analyze; we immersed ourselves in the user experience. Our robust, multifaceted research approach was designed to unearth the critical pain points and subtle physical comfort issues that often go unnoticed in early-stage hardware development.

Holistic Assessment: We utilized the physical prototypes to gather feedback that spanned technical usability, long-term wearability, and crucial metrics of visual comfort.

The Catalyst for Innovation: This profound, data-driven understanding became the catalyst for continuous innovation, guiding every iterative hardware improvement. The insights we delivered were instrumental in transforming the headset from a novel concept into a solution that truly resonates with users across the spectrum of demographics and abilities.

My Role & Acceleration: From Facilitator to Leader

I started the project by personally leading usability testing and in-depth surveys using high-fidelity prototypes to assess comfort, fit, and satisfaction with the new hardware.

 

I quickly transitioned into a management role, taking command of a ten-person team within six months. This rapid advancement was due to my ability to guarantee the secure and accurate delivery of mission-critical data, which scaled the research operation and directly validated key hardware and software design decisions for accessibility and cultural representation, solidifying the product's market foundation.

Commitment to Data Integrity and Scale

Scale of Effort: I managed a high-volume research pipeline, successfully overseeing hundreds of hours of lab-based testing and the analysis of thousands of qualitative and quantitative data points.

Quality Control: My key responsibility was to establish and maintain a zero-tolerance policy for data error, ensuring the integrity and accuracy of every dataset shipped to the core engineering and design teams.

Client Confidence: My accelerated promotion and command of a 10-person team was a direct reflection of the client's immediate confidence in the rigor of our protocols and the strategic value of the insights we were delivering.

Strategic Process

Data-Driven Design Resolution: Our research isolated and quantified the most prevalent physical discomfort vectors, directly informing the ergonomic refinement of key interface and hardware components to optimize long-term wearability.

Cultural Integrity Validation: We provided comprehensive data on gaps in authentic representation, ensuring the final Memoji asset library successfully met the client's non-negotiable standards for ethnic and cultural fidelity.

Accessibility Benchmark Achievement: Our deep-dive methodology established a new internal accessibility benchmark for visual comfort, critically validating that the headset eliminated eye strain for individuals with specific visual impairments.

Let's Connect

Whether you're exploring UX career paths, have questions about my work, or want to discuss a potential project, I'd love to hear from you!

Leave a Message

  • LinkedIn

© 2025 by MGUX

bottom of page